Unit 14: Producing a print based media product
Friday, 20 November 2015
Wednesday, 18 November 2015
LO3 - Updated production plan
I made changes to my production schedule because I realised that I would need more time to produce the articles for the magazine. I spent less time taking photographs and creating the documentation for the photo-shoot than I expected, so I used this time to create original content for the magazine as well as ensuring that it included all the conventions of a amazing magazine. In order to check that it did fit the conventions of a gaming magazine, I compared my magazine (Delta Magazine) to the Official Xbox magazine.
Tuesday, 17 November 2015
LO3 - Magazine comparison and research
I decided to compare my magazine (Delta Magazine) with Xbox Magazine. I did this in order to make sure that I was using the typical conventions of a magazine and ensure that the magazine would have some familiarity with readers based on the layout.
Cover
Contents page
Articles (Double and single-page spread)
Sunday, 15 November 2015
Self reflection: Work to complete
Work to complete
In todays lesson I will be working on Unit 14, ensuring that I have completed the magazine. I have fully completed 7 of my 8 pages. I had finished but changed my mind about the advert page as I decided it didn't meet the standards of the rest of the magazine.
Since I have made this change, this is what I need to do:
- Create a contents page for the magazine.
- Screen record editing images in Adobe Photoshop.
- Screen record using Adobe InDesign to piece the magazine together.
Friday, 13 November 2015
LO4 - Evidence of using InDesign and Photoshop
https://www.youtube.com/watch?v=pWjWDofwzNQhttps://www.youtube.com/watch?v=pWjWDofwzNQ
Photoshop: (00:00-00:57)
I used Adobe Photoshop to create the layout of the page and add the images that I had taken on a previous photo-shoot. I also edited images to increase the contrast and add colours and effects to them so they would stand out on the page more.
InDesign: (00:57-02:08)
Then I transferred the .psd (Photoshop document) file into Adobe InDesign so that I could add text and begin to place the articles onto the contents page. Then I changed the colours and fonts to suit the house-style of my magazine and make it fit in with all the other pages I have also produced.
Photoshop: (00:00-00:57)
I used Adobe Photoshop to create the layout of the page and add the images that I had taken on a previous photo-shoot. I also edited images to increase the contrast and add colours and effects to them so they would stand out on the page more.
InDesign: (00:57-02:08)
Then I transferred the .psd (Photoshop document) file into Adobe InDesign so that I could add text and begin to place the articles onto the contents page. Then I changed the colours and fonts to suit the house-style of my magazine and make it fit in with all the other pages I have also produced.
LO4 - Evidence of proof reading
https://www.youtube.com/watch?v=LA-L3cegd9I
Proof Reading:
Above is a time-lapse of s screen recording of me checking my articles and proof reading to ensure that there were no mistakes before I placed the text on the final magazine.
Proof Reading:
LO1 - Page 2: Draft Articles
Contents page:
Star Wars is back! The future of Battlefront is very exciting. As the beta was released, millions of people gathered to play the game early. Here you will find our opinion and expectations.
Contents
95. The future of gaming
96. Tomb Raider: Definitive Edition
98. Call of Duty: Black Ops 3
100. Rise of the Tomb Raider
102: Tom Clancy's Rainbow Six
Star Wars is back! The future of Battlefront is very exciting. As the beta was released, millions of people gathered to play the game early. Here you will find our opinion and expectations.
The Ultimate
Gamers GuideContents
95. The future of gaming
96. Tomb Raider: Definitive Edition
98. Call of Duty: Black Ops 3
100. Rise of the Tomb Raider
102: Tom Clancy's Rainbow Six
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